A downloadable game for Windows

Pre-order Now$4.99 USD or more

Create a character and traverse a randomly generated dungeon, solving puzzles and completing challenges to make it to the end. If you're too slow or fail too many times, however, watch out, because Robo-Nanny will get you!

Robo-Nursery is a spinoff of Robo-Nanny in both tabletop card game/RPG hybrid (think Chainsaw Warrior or Betrayal at House on the Hill) and text-based PC adventure game form. As a single player with a single six-sided die (or the PC version of the game), you'll progress through a random dungeon. In the tabletop version, you can also play with a party and a game host in a custom designed dungeon using similar rules.

Robo-Nursery features art from StinkySheepie illustrating the tabletop version, the items you will pick up, and several of the many possible endings to the game.

Robo-Nursery will be released partway through May 2017. It will cost $2.99 for the tabletop version by itself or $4.99 for the tabletop and PC version together.

More information

Published 216 days ago
StatusIn development
PlatformsWindows
AuthorABKatelyn
GenreAdventure
Average sessionA few seconds

Purchase

Pre-order Now$4.99 USD or more

In order to download this game you must purchase it at or above the minimum price of $4.99 USD. You will get access to the following files when they are released:

Robo-Nursery (Tabletop Game/PDF)
Robo-Nursery (Windows)

Development log

Comments

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how much longerrrrrrrr X*<?! I love this game and I dont even know if thats true cause i haven't played it yet!

I don't even know :c I'm making steady progress and I've been posting update logs on Patreon but I keep being one step from release. I've gotten most of the code working; just need to make sure items work right as well as victory/game over then I'll be releasing the first build. Victory and game over are really simple and should take like an hour total; items are the real bugger. Hopefully it won't take long for those either if everything behaves well.

Yeah, it seems like there can be issues on the coding side of the project. May I ask how far the tabletop side of the game has come along? It's hard to tell how much it may have been developed when compared to the electronic version. In any case, thank you for your work.

Oh, most people have pushed pretty hard to focus on the video game version. As far as that's concerned, I shouldn't have too much more to do before it's near-final, but I want to make some printable cards to make it easier.

it said on FTT to message you if I preordered, but it won't let me message you.

Don't worry; I'm PMing you now.

still waiting...

I know... I've been posting Patreon updates. I'm really sorry about the delay... I'll get a demo up ASAP.

May I ask if there a new release date?

Oh, sorry. Thought I posted this but I guess not >.> Due to complications with the art, it's probably gonna take a week or a bit longer to release the full version.